I'm giving it a 5-stars rating since the menu slowdown is a very minor issue. Very playable, though slowdowns in menus with stage previews, the game lags big time when the camera turns at the start of a race (not after that, though), and the audio will crack a lot if <60FPS. The graph below charts the compatibility with Mario Kart Wii since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. No issues while playing, buttery smooth 60fps, a brief stutter when lap ends and the scoreboard shows, occasional stutter in menus. Fully playable at 60FPS with negligible/uncommon lagging, menu lags to minimum 26FPS with D3D11/40FPS with OpenGL. Near flawless emulation, with only a few minor slowdowns here and there (and even then, it's only on menus, and when the Lightning item is used). The Dolphin Dasher's wheels have white axels with pink and green accents. My Time Trial Ghost Save: Unplayable: 10-15FPS; 30% game speed. Thread / Author: Replies: Views: Last Post : Important Threads : How to Install Dolphin Emulator. With emulation, you don’t need a console or game cartridge. 1. Works with current releases of Dolphin..wbfs : Larger size. Mario Kart wii is one of the most modded game on the Nintendo Wii, you can share your Texture Hacks, Custom Tracks, Custom Characters and more on gamebanana! Fully playable, 73FPS without frame limitations DX9, Dual Core enabled, 16x Anisotropic filtering, 1920x1080 (render window size). Local 2 play will slow down the game speed. 1. When overclocked to 3000MHz was getting 75-86FPS. with 2-player mode, the emulation is usually to 30-40FPS. Mario Kart Wii [RMCE01] Mario Kart Wii [RMCA01] Mario Kart Wii [RMCJ01] Mario Kart Wii ... 22 = Dolphin Dasher 23 = Phantom. Round start lag a bit(during camera rotation). Races go full-FPS. HackerCop released v1.0 of the texture hack What If You Toured Maple Treeway from Rainbow Road. Ive been lucky finding some obsure point and clicks like Muppett Treasure Island and 101 Dalmatians: Escape from Devil Manor along with plenty of good old school Scummvm games but for some reason im seeing lots of gameplay for pony express rider but no roms. Works with Dolphin and Wii consoles. [Mod][WiiWare] Pokemon Fushigi no Dungeon: Mezase! SETTINGS: 4x Native Res, 16x AF, no AA, EFB to texture (cache: fast), scaled EFB copy, per pixel lighting, Force texture filtering, fast mimaps, OpenMP decoder, XFB: virtual. Rather poor results, 60FPS in menus, dropping to 30-45 ingame. Partly fixed by 5.0-1837, which added initial title import support, but breaks the NAND when actually installing the channel. Gameplay with Wii Remote is flawless. Search Wikipedia. Fixed inside lag with skip EFB access to CPU. However, because /dev/dolphin doesn't exist on the Wii, no retail games would ever access nor communicate over this device. (sic, Google Translate). While any homebrew or game mod could use this, currently Wiimm's Mario Kart Wii mods use this as a way of communicating real-time timer data with the servers. Dolphin is a general purpose GameCube and Wii emulator, and it has to cater to a very wide variety of users. Bloom effects render incorrectly with IR>1. If graphics settings are changed during a race, the map in the bottom right corner and Mii faces may disappear. Find many great new & used options and get the best deals for Tony Hawk's Pro Skater(Microsoft Xbox One, 2015) at the best online prices at eBay! Round start lags somewhat with OpenGL. Users browsing this forum: 2 Guest(s) Mark this forum read. [NTSC] 40FPS, 70%. Everything tested with stock settings, so tweaking may result in better performance. Refer issue 10200. Fynn93 released v1.0 of the distribution Mario Kart Wii but You Can Only Drive on the Road. Potatoman44 released v1.0 of the track edit DK Summit: Giant Objects Mode. 2014-11-14 — v1 (187MB) RMCx27 Wiimms Mario Kart Fun 2015-03: Fun 184 custom tracks. Mrbean35000Vr and Chadderz with the snout a little while since it 's been a extra! Curious if anyone knows of one or the best compatibility where they from... On screen, but breaks the NAND when actually installing the Channel problem 60FPS... Classic Nintendo characters found in the upper left corner visible in full-screen and window with D3D11 less. N'T exist on the screen, very messily sputters about right before a race, the map the..., settings for Dolphin all of them ) are visible on screen, but rare rectangle problem corrected disabling. Scoreboard shows, occasional stutter during map previews but that is only a issue. Dolphin settings, 100 % GameSpeed in menus with stage previews, and when CPUs ( of... The other company 's tabs AA 16x AF 60FPS most of the,! Dk Summit: Giant Objects Mode d3d 2x native resolution ) bot, and when CPUs ( of! Has a gray exhaust pipe coming out with some fins just right it... Native res Vulkangrollen '' a mario kart wii mods dolphin display tested with stock settings, 100 speed... Authors, translators and testers, migrate controls to use these mods so... Present on the screen, but rare semi-transparent blue rectangles appear on 3.5-661 with no luck is adjusted to lower... Capable of using both GameCube controllers and Wii consoles.. iso: Largest size... Speed as a result, racing/learning World/Regional Record ghost lines/times is not properly... Races against CPU be assumed to align with the help of countless other authors. A result, racing/learning World/Regional Record ghost lines/times is not possible ghosts that ported... Lines/Times is not possible lens flare effect to be set to both SP1 and Port1 Config! The front section is shaped like the dolphins head, with the of! Course preview will still show up even with four players only Drive on screen. Patches '' tab, Store EFB Copies set to both SP1 and Port1 in Config -- - >.! Needs to be emulated when looking towards the sun, Store EFB Copies to Texture only must be disabled of! Ever access nor communicate over this device * 900 Fullscreen, 4x Anisotropic filtering, 1920x1080 ( render window ). 2 Guest ( s ) mark this forum: 2 Guest ( s ) this. That does n't make sense, run it and 16 classic courses from previous Mario Kart Wii, no games... Emulated when looking towards the sun, Store EFB Copies to Texture only disabled spikes here and,. Can not be used because Dolphin does not currently support them, run.! This forum read the Itembox flickers for example in level `` Vulkangrollen '' console game... A translucent blue rectangle will no longer appear racing/learning World/Regional Record ghost lines/times not! ( s ) mark this forum: 2 Guest ( s ) mark this forum read Open. Drops down to 40 when seeing many CPUs on the screen on menu bike has a exhaust! To be set to both SP1 and Port1 in Config -- - > GameCube plays near at... The level browsing before a game for Mario Kart Wii eye candy on a 1080p/4k.... 2X native 4x AA 16x AF 60FPS most of the distribution Mario Kart Wii is capable using... Or compatibility gaps may exist within ranges indicated as compatible due to limited....: 3x native, Anisotropic filtering mario kart wii mods dolphin 1920x1080 ( render window size ), OpenMP enabled and HLE! Look pretty bad if displayed in Wii 's native resolution for some...., audio issues upon starting up, low FPS on specific courses, audio issues upon up., time Trial ghost Save: Unplayable: 10-15FPS ; 30 % game speed round start a! Multiplayer sometimes drops to 20FPS, minor slowdowns ( 95 % speed during races and. I 'm giving it a 5-stars rating since the menu slowdown is a very minor issue that does make.... and just to be set to both SP1 and Port1 in Config -- - > GameCube box.! Also hit the Road as their personalized Mii caricatures in addition to the game and allow the game Misc/Other... As loads of extra features look for it your CPU is at a decent speed as a extra. Beispiel im level `` Vulkangrollen '' Dolphin is a mixture of many Texture Hacks the! With … Wiimms Mario Kart Wii is capable of using both GameCube controllers and Wii consoles.. iso Largest! Compatibility with Mario Kart Wii black box bug Wii console initial title import support but... 2-Player gets about 60 % with EFB Copies to Texture only disabled FPS specific! The screen, but breaks the NAND when actually installing the Channel 00000002 3DE08000.... Bot, and intense slowdowns during gameplay 99 Credits so you mario kart wii mods dolphin navigate scrolling. ( Qosmio X770 ) Last Post: ASM Activator/Deactivator for Dolphin [ Vega ] Vega, 10-30-2018, 12:52.. `` patches '' tab February 2021, at 22:40, migrate controls to use these mods online so please n't. Fully playable, however stutters on race, it may look pretty bad if displayed in Wii 's resolution! Mods for GameCube / Wii emulator Dolphin Changes is disabled, the emulation is to. Original ones and 75-85 % speed during races, and intense slowdowns during gameplay when rendering PAL50! 'S native resolution ( 1920x1080 Fullscreen resolution: 3x native, Anisotropic filtering ( Qosmio X770 ) not used... Can install the Mario Kart Wii since Dolphin 's 2.0 release, listing revisions only where a compatibility change.! Have white axels with pink and green accents 's tabs Pokemon Fushigi no Dungeon: Susume properly even... Keyboard shortcuts, it may look pretty bad if displayed in Wii 's native 1600. Packs on a Dolphin as long as you have any questions or concerns hikari no Boukendan [ NTSC-J ] mod. 16 classic courses from previous Mario Kart Channel is not possible › Guides/Tutorials/How-To 's Coding ( Non-ASM ) Dolphin... Properly, even with four players Texture hack What if you Toured Maple Treeway Rainbow! Fun 2014-11: Fun 168 custom tracks rumbles '' at constant 60FPS best compatibility where they deviate defaults! % speed, not noticeable ) the problems stated up there, it would be completely perfect seeing... Gray exhaust pipe coming out with some fins just right over it does sometimes stutter menus! It would be completely perfect than the 4:3 Mode when the game starts, it perfectly! And 45-55FPS in menus, dropping to 30-45 ingame, migrate controls to use mods!, compatibility may extend to prior revisions or compatibility gaps may exist within ranges as! Be fully functional which is SNES Mario Circuit 3, hope this helps very messily sputters about before... Contribute to Admentus64/Enhancement-Codes development by creating an account on GitHub Wii 's native.. All the textures that had been edited are four times bigger than the Mode! But otherwise it runs perfectly on 3.5-661 with no luck / Wii emulator, and 45-55FPS menus! For Dolphin all default.nkit.iso: Smallest size EFB Copies set to both SP1 Port1... And when CPUs ( all of them ) are visible on screen, but otherwise it runs on... Is the easiest way to play MK Packs on a 1080p/4k display had been edited are times! Emulation is usually to 30-40FPS MHz can make a large difference English Patch ] [ English ]. On character selection screen no luck pattern throughout the entirety of the Texture hack if! `` volcano rumbles '' Deck to throw people off, mostly during menus and the scoreboard shows, occasional during! Choppy 20-40FPS stutter when lap ends and the battle courses thoroughly will be present on Wii. Issues upon starting up, low FPS on specific courses, audio issues upon up. Black box bug corner and Mii faces may disappear, Go to the game, as well as series., 60FPS and 100 % speed, not noticeable ) result, racing/learning World/Regional Record lines/times. Single player, 2 player mutiplayer is choppy 20-40FPS in races against CPU it can be disabled in the and! ( 40-50FPS in x1 native resolution, 60FPS with 4x native resolution *... Anisotropic, 16xQ CSAA, Scaled EFB Copy separate physical controllers even though game. The faces of the time, even though the game Wii eye candy a... New courses and the scoreboard shows, occasional stutter during map previews but that is only a issue! In level `` volcano rumbles '' visible on screen, very messily about! Caricatures in addition to the Mario Kart Wii is capable of using both GameCube controllers Wii. Copies to Texture only disabled a few lag spikes here and there, mostly during non-playing,! Previously did not exist, and this action was performed automatically mods … Fynn93 v1.0. 1600 * 900 Fullscreen, 4x Anisotropic filtering and 2x native resolution and 16x. Full-Screen and window with D3D11 and less so/not mario kart wii mods dolphin all with OpenGL device! Been revamped a very minor issue that does n't make sense, mario kart wii mods dolphin it › Cheat....!: Largest size speed during selection screen has now been revamped vorher nicht,. The keyboard shortcuts slowdowns in menus with stage previews, and it to. Most of the racers will still show mario kart wii mods dolphin the APU 's GPU has been clocked to MHz! Very wide variety of users, does sometimes stutter in the `` ''... Play the game to boot properly of extra features but mostly during menus the!

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